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124cd74cb1
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Use correct transform when computing offsets.
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2022-08-27 12:26:58 -05:00 |
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1020f818b9
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Bump here_be_dragons.
continuous-integration/drone/push Build is failing
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2022-08-27 09:11:37 -05:00 |
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5e700a74b0
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Merge commit '4de359f'
continuous-integration/drone/push Build is passing
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2022-08-23 13:20:15 -05:00 |
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07e745c3fc
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Add experimental plugin for sounds that occupy a region, and should play at the nearest point on the collider.
continuous-integration/drone/push Build is failing
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2022-08-23 09:49:14 -05:00 |
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4de359ffdb
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Add helper function for calculating closest points between GlobalTransform and colliders.
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2022-08-22 15:51:07 -05:00 |
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5ba4b5272c
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Switch to upstream.
continuous-integration/drone/push Build is passing
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2022-08-15 10:55:26 -05:00 |
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23d616eead
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Simplify sound components and refactor to single-source.
continuous-integration/drone/push Build is passing
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2022-08-06 11:05:04 -05:00 |
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5cdcb7a4d4
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Make collider smaller so it won't block out tiles adjacent to blocked ones.
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2022-08-04 15:29:50 -05:00 |
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85e24b5b45
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Remove missing branches from dependency.
continuous-integration/drone/push Build is passing
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2022-08-04 14:44:39 -05:00 |
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1fb194266c
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Update direction in PreUpdate.
continuous-integration/drone/push Build is failing
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2022-08-04 14:30:40 -05:00 |
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e1a1522269
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Correctly calculate direction and distance with yaws.
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2022-08-04 14:30:07 -05:00 |
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1fcec80e0e
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Add system for limiting speed.
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2022-08-04 11:49:17 -05:00 |
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c02f9b21d6
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Navigation cleanup.
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2022-08-04 11:25:09 -05:00 |
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e7c9da6f91
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Switch to typed asset handling.
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2022-08-03 09:43:07 -05:00 |
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57091d7e9e
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cargo fmt
continuous-integration/drone/push Build is passing
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2022-08-02 17:17:08 -05:00 |
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627f63211d
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Refactor to leafwing-input-manager.
continuous-integration/drone/push Build is failing
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2022-08-02 17:15:22 -05:00 |
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c0a1befd98
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Correct distance calculation between colliders.
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2022-08-02 17:14:51 -05:00 |
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4495174be0
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Fix yaw calculation.
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2022-08-02 16:49:27 -05:00 |
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5f14a90b92
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Refactor access of AsyncComputeTaskPool .
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2022-08-01 12:30:37 -05:00 |
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2ff8a858ed
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Update to Bevy 0.8.
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2022-08-01 11:38:15 -05:00 |
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da413ef4e4
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Ensure width/height are positive.
continuous-integration/drone/push Build is passing
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2022-07-25 14:20:15 -05:00 |
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21f79b0528
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Remove Map dependency from some visibility systems.
continuous-integration/drone/push Build is passing
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2022-07-25 13:52:50 -05:00 |
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4e63ad21d1
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Remove some logging.
continuous-integration/drone/push Build is passing
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2022-07-25 11:12:39 -05:00 |
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360bf5094b
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cargo fmt
continuous-integration/drone/push Build is passing
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2022-07-20 10:18:16 -05:00 |
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3e6b864e3e
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Merge branch 'visibility'
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2022-07-20 10:17:45 -05:00 |
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df3e72909c
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Remove unnecessary default.
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2022-07-20 10:17:38 -05:00 |
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d19048c4a8
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Use AABB intersection rather than point containment.
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2022-07-20 10:12:14 -05:00 |
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a0ca6a9f55
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Massive visibility cleanup/optimization.
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2022-07-20 08:24:38 -05:00 |
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bd899b9c8e
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Reorganize.
continuous-integration/drone/push Build is passing
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2022-07-19 11:56:41 -05:00 |
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f3d2778830
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cargo fmt
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2022-07-19 11:27:37 -05:00 |
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1721dc98f8
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Refactor helpers for direction and distance, adding some that take colliders into account.
continuous-integration/drone/push Build is failing
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2022-07-19 11:24:45 -05:00 |
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2d00bbb2db
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Add implementation of PointLike for &Destination .
continuous-integration/drone/push Build is passing
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2022-07-18 11:53:33 -05:00 |
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410b07826c
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Add Zone component on rooms.
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2022-07-18 11:52:48 -05:00 |
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95e32b3689
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Update direction later to hopefully fix other miscalculations.
continuous-integration/drone/push Build is passing
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2022-07-13 09:25:42 -05:00 |
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6b6a961720
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Make maps optional for exploration.
continuous-integration/drone/push Build is passing
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2022-07-12 17:28:36 -05:00 |
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4b07388a56
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Make exploration types generic.
continuous-integration/drone/push Build is passing
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2022-07-12 15:22:44 -05:00 |
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bff40340a8
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Upgrade Rapier.
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2022-07-12 12:43:43 -05:00 |
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65067412af
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Remove direction when transform is removed.
continuous-integration/drone/push Build is passing
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2022-07-11 17:03:40 -05:00 |
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a1cfc448db
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Update viewshed in distinct stage to ensure that data is synced.
continuous-integration/drone/push Build is passing
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2022-07-11 14:01:25 -05:00 |
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3994fef9d0
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Run snap system after direction is updated.
continuous-integration/drone/push Build is passing
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2022-07-11 12:48:04 -05:00 |
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1ff98c9132
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Make visibility colliders the single source of truth for calculations.
continuous-integration/drone/push Build is passing
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2022-07-11 10:26:03 -05:00 |
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6ff5eb15a9
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Appease Clippy.
continuous-integration/drone/push Build is passing
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2022-07-06 10:13:59 -05:00 |
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6ac7beb788
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Bump dependencies.
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2022-07-06 10:13:45 -05:00 |
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9d5925b4d0
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Make physics serializable and deterministic to help with debugging.
continuous-integration/drone/push Build is passing
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2022-06-15 11:32:56 -05:00 |
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3c61a57bc6
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cargo fmt
continuous-integration/drone/push Build is passing
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2022-06-15 10:30:53 -05:00 |
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257e228a7a
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Use single collider per tile, and fix other off-by-1 errors.
continuous-integration/drone/push Build is failing
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2022-06-15 10:28:21 -05:00 |
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eae03f8f7a
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Correctly offset shape when calculating whether it will collide at tile.
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2022-06-15 10:28:00 -05:00 |
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a019e8b5c7
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Add GlobalTransform to map colliders.
continuous-integration/drone/push Build is passing
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2022-06-07 09:14:11 -05:00 |
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a1edab98f9
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Set elapsed time of sound icons to their duration on visibility gain so they begin playing immediately.
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2022-06-07 09:13:03 -05:00 |
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828a0ca0b3
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Add GlobalTransform to Area .
continuous-integration/drone/push Build is passing
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2022-06-03 10:11:21 -05:00 |
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