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b3a06abf0f
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Various visibilityu/exploration tweaks and consistency fixes.
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2022-05-18 10:28:42 -05:00 |
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480e3cc6a5
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Consistently convert coordinates.
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2022-05-18 10:28:19 -05:00 |
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34b10aaca4
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Divide, not multiply.
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2022-05-18 10:27:52 -05:00 |
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615af720cb
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Major visibility system updates.
continuous-integration/drone/push Build is passing
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2022-05-17 10:37:46 -05:00 |
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64fd169ba2
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Trigger icon check based on visibility, not presence of coordinates.
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2022-05-12 10:46:32 -05:00 |
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7e6fd923a3
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More accurately sync speed and velocity.
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2022-05-12 10:07:38 -05:00 |
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ef55419bb7
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Restore transforms so portals' transforms update correctly, and don't add children twice.
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2022-05-11 14:41:17 -05:00 |
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e8a15fd84d
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Strip down bundle and correct overly broad query.
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2022-05-11 13:34:48 -05:00 |
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0a141f078b
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Add PointLike implementation for GlobalTransform .
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2022-05-11 13:34:03 -05:00 |
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13d1cb0734
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Get rid of Coordinates .
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2022-05-10 13:56:49 -05:00 |
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f3d03d531a
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Appease Clippy.
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2022-05-07 04:53:21 -05:00 |
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623b731765
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Only check collisions with map when pathfinding.
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2022-05-07 04:50:17 -05:00 |
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9307852eda
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Initial port to Bevy 0.7.
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2022-05-06 11:07:59 -05:00 |
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37d0f0fcde
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Further tweaks to snap turns.
continuous-integration/drone/push Build is passing
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2022-04-05 08:34:53 -05:00 |
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aba63ebb19
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Migrate to new Rapier.
continuous-integration/drone/push Build is passing
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2022-04-04 12:53:59 -05:00 |
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12c7759f66
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Remove more unnecessary bounds.
continuous-integration/drone/push Build is passing
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2022-04-04 10:00:57 -05:00 |
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3ca886ee8c
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Remove unnecessary bounds.
continuous-integration/drone/push Build is passing
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2022-04-04 09:32:51 -05:00 |
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3fb03d6b41
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Run snap before regular movement controls.
continuous-integration/drone/push Build is passing
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2022-03-30 13:15:12 -05:00 |
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43137cfb36
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Theoretically restore old cache hit.
continuous-integration/drone/push Build is passing
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2022-03-25 12:27:09 -05:00 |
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38564fbebe
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Remove bad cache hit check.
continuous-integration/drone/push Build is passing
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2022-03-25 11:22:46 -05:00 |
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66dcd7cb00
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Reset invalid log-reading position.
continuous-integration/drone/push Build is passing
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2022-03-25 11:11:36 -05:00 |
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bc24308fa1
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Appease Clippy and fix gnarly visibility error.
continuous-integration/drone/push Build is passing
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2022-03-25 01:00:30 -05:00 |
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23f24136fd
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Install build dependencies.
continuous-integration/drone/push Build is failing
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2022-03-25 00:41:49 -05:00 |
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0f1bc4e41e
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Switch to absolute Git dependencies.
continuous-integration/drone/push Build is failing
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2022-03-25 00:20:28 -05:00 |
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813137d7a1
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Add conversion to string.
continuous-integration/drone/push Build is failing
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2022-03-22 16:37:54 -05:00 |
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52d8e8db3b
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Clear angular velocity when snapping.
continuous-integration/drone/push Build is failing
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2022-03-21 22:06:09 -05:00 |
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4357a5838a
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Add snapping.
continuous-integration/drone/push Build is failing
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2022-03-21 21:58:34 -05:00 |
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cadaeceba9
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Improve performance of visibility calculations.
continuous-integration/drone/push Build is failing
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2022-03-21 19:22:13 -05:00 |
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cc4b8751f4
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Update maze-generator.
continuous-integration/drone/push Build is failing
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2022-03-21 09:14:44 -05:00 |
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d56c6cc5c7
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Run notification step on failure.
continuous-integration/drone/push Build is failing
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2022-03-18 16:22:00 -05:00 |
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4f1c420348
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Switch to here_be_dragons.
continuous-integration/drone/push Build is failing
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2022-03-18 15:58:27 -05:00 |
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98b0d46c76
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Add Drone configuration.
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2022-03-18 15:46:42 -05:00 |
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f16d160994
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Avoid possible crash.
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2022-03-17 12:39:35 -05:00 |
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0751cf344d
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Cache collision data when calculating visibility.
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2022-03-17 12:15:30 -05:00 |
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92b0a92a70
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Restore timestep for visibility updates.
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2022-03-17 11:30:12 -05:00 |
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197080e5fd
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Trim down on unnecessary visibility updates.
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2022-03-16 10:50:43 -05:00 |
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81162c8ca8
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Don't speak direction component when added.
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2022-03-15 10:48:17 -05:00 |
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24334ba511
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Update mapgen to custom fork.
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2022-03-15 10:37:28 -05:00 |
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b9ae909920
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Add speech_dispatcher_0_10 feature for building with newer speech-dispatcher.
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2022-03-10 15:34:38 -06:00 |
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324e1c9603
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Bump dependency.
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2022-03-07 10:56:06 -06:00 |
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0fa6875d8c
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No need to remove this component, and guard against entity not existing.
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2022-03-02 09:44:27 -06:00 |
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0f4da55509
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Remove calculating task at time of creation to avoid needing a separate system.
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2022-03-01 11:30:48 -06:00 |
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3202956719
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Fix crashes caused by non-existent entities.
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2022-02-24 13:37:16 -06:00 |
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6d6ff3ae23
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Since visibility requires physics, use RigidBodyPositionComponent rather than Coordinates for calculations.
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2022-02-24 11:11:11 -06:00 |
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460039548a
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Wrong URL.
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2022-02-24 09:56:47 -06:00 |
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45dd520709
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Initial README.
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2022-02-24 09:53:20 -06:00 |
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227f1943f4
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Add license.
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2022-02-24 09:11:26 -06:00 |
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7786de18e3
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Lots of visibility refactoring and bugfixes.
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2022-02-23 20:57:43 -06:00 |
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dee62d2dca
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Resume logging panics.
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2022-02-17 11:13:57 -06:00 |
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ea0b04da53
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Fix many errors tracing colliders in maps.
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2022-02-14 22:51:15 -06:00 |
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