mirror of
https://github.com/lightsoutgames/godot-accessibility.git
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Nolan Darilek
c6f53c79ee
* Added method to simulate left mouse-clicks for items with no keyboard accessibility. * Add ability to expand `EditorInspectorSection` to get at the properties contained therein via simulated mouse-click. * Added method for selecting tree columns. * Added mechanism to switch between buttons in columns using Home/End. * Use custom `TreeItem.get_button_tooltip(...)` getter to retrieve tooltips for buttons in columns. * Send correct signal when button is pressed. * Other minor improvements. |
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accessibility |