godot-accessibility/addons/accessibility
Nolan Darilek c6f53c79ee Various additions:
* Added method to simulate left mouse-clicks for items with no keyboard accessibility.
 * Add ability to expand `EditorInspectorSection` to get at the properties contained therein via simulated mouse-click.
 * Added method for selecting tree columns.
 * Added mechanism to switch between buttons in columns using Home/End.
 * Use custom `TreeItem.get_button_tooltip(...)` getter to retrieve tooltips for buttons in columns.
 * Send correct signal when button is pressed.
 * Other minor improvements.
2019-09-04 11:32:41 -05:00
..
accessibility.gd Snapshot. 2019-09-02 07:04:45 -05:00
accessible.gd Various additions: 2019-09-04 11:32:41 -05:00
plugin.cfg Initial commit. Plugin should print an initialization message, but is not yet added to the project. 2018-05-26 11:34:15 +00:00