godot-tts/WORKSPACE

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# Load the Android build rules
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load("@bazel_tools//tools/build_defs/repo:http.bzl", "http_archive", "http_file")
http_archive(
name = "build_bazel_rules_android",
sha256 = "cd06d15dd8bb59926e4d65f9003bfc20f9da4b2519985c27e190cddc8b7a7806",
strip_prefix = "rules_android-0.1.1",
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urls = ["https://github.com/bazelbuild/rules_android/archive/v0.1.1.zip"],
)
# Configure Android SDK Path
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load("@build_bazel_rules_android//android:rules.bzl", "aar_import", "android_library", "android_sdk_repository")
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android_sdk_repository(name = "androidsdk")
http_file(
name = "godot_lib",
sha256 = "20c87d8aff967541985efd42ebe11f8c2c336b3a7681b8bbf714707cd7399639",
urls = ["https://downloads.tuxfamily.org/godotengine/3.2.2/godot-lib.3.2.2.stable.release.aar"],
)