klangner
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f65a5f3c6e
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Test for overflow
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2021-08-26 17:11:14 +02:00 |
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Krzysztof Langner
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289e693092
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Merge pull request #38 from ndarilek/master
Guard against overflows.
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2021-08-26 17:08:49 +02:00 |
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9095605092
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Guard against overflows.
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2021-08-25 12:48:00 -05:00 |
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klangner
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b9d633eb52
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v 0.5.1
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2021-08-11 16:08:30 +02:00 |
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Krzysztof Langner
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363b90cde9
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Merge pull request #37 from ndarilek/master
Add getter for index.
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2021-07-15 10:01:58 +02:00 |
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96720c5662
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Add getter for index.
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2021-07-13 12:17:51 -05:00 |
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klangner
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e50c26356e
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Added index to the Tile
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2021-06-28 17:11:51 +02:00 |
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klangner
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082f251143
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Version 0.5
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2021-06-28 17:08:09 +02:00 |
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klangner
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d513dcda8f
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changed TileType to struct
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2021-06-28 17:06:47 +02:00 |
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klangner
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5c440c17ba
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Improved map selection in demo app
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2021-01-15 14:26:19 +01:00 |
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klangner
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1474324a1e
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Better map selection. Prepare for prefabs
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2021-01-15 14:24:52 +01:00 |
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klangner
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56417cf9b4
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Metrics Fixed: #20, Fixed #21.
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2021-01-14 12:18:31 +01:00 |
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Krzysztof Langner
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f25b454c00
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Merge pull request #34 from ndarilek/master
Upgrade to rand 0.8.
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2021-01-12 18:58:55 +01:00 |
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a01cbb36ab
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Bump sample count to get test passing.
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2021-01-12 10:27:33 -06:00 |
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92627630d3
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Upgrade to rand 0.8.
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2021-01-12 09:16:49 -06:00 |
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klangner
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128c8104b2
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updated demo
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2020-11-19 21:00:36 +01:00 |
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klangner
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2e4fba61e4
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implemented Voronoi Hive. Fixed: 30
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2020-11-19 20:53:34 +01:00 |
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klangner
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a14aaee0a7
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Improved README example
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2020-11-03 09:24:33 +01:00 |
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klangner
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569d751031
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Added maze Fixed #28
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2020-11-03 09:04:33 +01:00 |
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klangner
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322eca52cf
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bsp rooms
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2020-10-22 22:35:46 +02:00 |
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klangner
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f231a5f4d6
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BSP Rooms as an example
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2020-10-22 22:35:06 +02:00 |
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klangner
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fc1bebb4c3
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Create map with the given size
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2020-10-19 21:39:30 +02:00 |
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klangner
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89e9bf072e
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smaller example1
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2020-10-19 21:35:24 +02:00 |
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klangner
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3334184ad8
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Cell size depends on map size
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2020-10-19 21:28:01 +02:00 |
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klangner
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16f4eb141b
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fixed doc
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2020-10-19 20:14:36 +02:00 |
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klangner
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21fa869081
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Refactoring
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2020-10-19 20:08:40 +02:00 |
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klangner
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45c76e18c7
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Fixed #13. Show starting end exit point
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2020-10-18 21:40:40 +02:00 |
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klangner
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ee8f9aa273
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Renamed const to ipper cases
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2020-10-18 20:44:08 +02:00 |
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klangner
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d6b7c29736
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refactore draw_tile
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2020-10-18 13:07:36 +02:00 |
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klangner
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6d25e17e44
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fixed assets location
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2020-10-17 22:30:28 +02:00 |
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klangner
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633ec7a535
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copy assets with webpack
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2020-10-17 22:27:05 +02:00 |
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klangner
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422ad9ee08
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generated demo to gh-pages
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2020-10-17 22:22:32 +02:00 |
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klangner
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50d25f3103
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better walls
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2020-10-17 22:11:21 +02:00 |
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klangner
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217685055e
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bump version
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2020-10-17 21:52:57 +02:00 |
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klangner
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ce34d237fa
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Drunkard can use up to col and row 0
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2020-10-17 21:51:43 +02:00 |
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klangner
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8ba9fa304a
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Added tiles. Fixed #11
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2020-10-17 21:47:59 +02:00 |
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klangner
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e7a02ed91f
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Link to github page Fixed #19
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2020-10-17 19:22:57 +02:00 |
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klangner
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a228846d35
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Fixed README example
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2020-10-17 18:25:16 +02:00 |
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klangner
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26ff48f5f7
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bump version 0.4
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2020-10-17 18:07:20 +02:00 |
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klangner
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df1e52ad26
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Fixed bsp-interior corridors
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2020-10-17 18:02:50 +02:00 |
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klangner
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4434a35022
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Added examples and tests
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2020-10-17 17:31:32 +02:00 |
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klangner
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3e40de60a5
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refactored to new
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2020-10-17 12:19:01 +02:00 |
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klangner
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dc66f7e11b
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removed mutable variable
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2020-10-17 12:08:33 +02:00 |
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klangner
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8f2c07c4ae
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Remove unreachable areas. Fixed #16
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2020-10-16 08:13:43 +02:00 |
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klangner
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bd7b12e57d
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Added seed
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2020-10-15 22:24:14 +02:00 |
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klangner
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4b8bb89110
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refactored MapBuilder
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2020-09-25 15:09:08 +02:00 |
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klangner
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be1d9e95bb
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Added NoiseGenerator
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2020-09-23 10:31:13 +02:00 |
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klangner
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416cd633eb
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updated demo
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2020-09-22 20:54:19 +02:00 |
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klangner
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ce1229830f
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vwr 0.3
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2020-09-22 20:45:49 +02:00 |
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klangner
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f661da36ce
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refactoring
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2020-09-22 20:44:54 +02:00 |
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