bevy_synthizer/src/lib.rs

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#![allow(clippy::type_complexity)]
use std::collections::HashMap;
use bevy::{
asset::{AssetLoader, LoadContext, LoadedAsset},
prelude::*,
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reflect::{TypePath, TypeUuid},
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transform::TransformSystem,
utils::BoxedFuture,
};
pub use synthizer as syz;
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#[derive(Clone, Debug, Deref, DerefMut, PartialEq, Eq, TypePath, TypeUuid)]
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#[uuid = "6b6b533a-bb1f-11ec-bda2-00155d8fdde9"]
pub struct Buffer(syz::Buffer);
#[derive(Clone, Copy, Debug, Default)]
struct BufferAssetLoader;
impl AssetLoader for BufferAssetLoader {
fn load<'a>(
&'a self,
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bytes: &'a [u8],
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load_context: &'a mut LoadContext,
) -> BoxedFuture<'a, Result<(), anyhow::Error>> {
Box::pin(async move {
let buffer: Option<Buffer> =
match load_context.path().extension().unwrap().to_str().unwrap() {
"flac" | "mp3" | "wav" => {
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syz::Buffer::from_encoded_data(bytes).map(Buffer).ok()
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}
_ => None,
};
if let Some(buffer) = buffer {
load_context.set_default_asset(LoadedAsset::new(buffer));
}
Ok(())
})
}
fn extensions(&self) -> &[&str] {
&["flac", "mp3", "wav"]
}
}
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#[derive(Resource, Clone, Debug, Deref, DerefMut)]
pub struct Context(syz::Context);
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#[derive(Component, Clone, Debug, Reflect)]
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#[reflect(Component)]
pub struct Source {
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pub gain: f64,
pub paused: bool,
#[reflect(ignore)]
pub handle: Option<syz::Source>,
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}
impl Default for Source {
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fn default() -> Self {
Self {
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gain: 1.,
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paused: false,
handle: None,
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}
}
}
#[derive(Component, Clone, Copy, Debug, Deref, DerefMut)]
pub struct PannerStrategy(pub syz::PannerStrategy);
impl Default for PannerStrategy {
fn default() -> Self {
Self(syz::PannerStrategy::Delegate)
}
}
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#[derive(Component, Clone, Copy, Debug, Deref, DerefMut)]
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pub struct DistanceModel(pub syz::DistanceModel);
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#[derive(Component, Clone, Copy, Debug, Default, Deref, DerefMut, Reflect)]
#[reflect(Component)]
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pub struct DistanceRef(pub f64);
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#[derive(Component, Clone, Copy, Debug, Default, Deref, DerefMut, Reflect)]
#[reflect(Component)]
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pub struct DistanceMax(pub f64);
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#[derive(Component, Clone, Copy, Debug, Default, Deref, DerefMut, Reflect)]
#[reflect(Component)]
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pub struct Rolloff(pub f64);
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#[derive(Component, Clone, Copy, Debug, Default, Deref, DerefMut, Reflect)]
#[reflect(Component)]
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pub struct ClosenessBoost(pub f64);
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#[derive(Component, Clone, Copy, Debug, Default, Deref, DerefMut, Reflect)]
#[reflect(Component)]
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pub struct ClosenessBoostDistance(pub f64);
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#[derive(Component, Clone, Copy, Debug, Default, Reflect)]
#[reflect(Component)]
pub struct AngularPan {
pub azimuth: f64,
pub elevation: f64,
}
#[derive(Component, Clone, Copy, Debug, Default, Deref, DerefMut, Reflect)]
#[reflect(Component)]
pub struct ScalarPan(pub f64);
impl ScalarPan {
pub fn left() -> Self {
Self(-1.)
}
pub fn center() -> Self {
Self(0.)
}
pub fn right() -> Self {
Self(1.)
}
}
#[derive(Component, Clone, Debug, PartialEq, Eq)]
pub enum Audio {
Buffer(Handle<Buffer>),
Generator(syz::Generator),
}
impl Default for Audio {
fn default() -> Self {
Self::Buffer(default())
}
}
impl From<Handle<Buffer>> for Audio {
fn from(value: Handle<Buffer>) -> Self {
Audio::Buffer(value)
}
}
impl From<syz::Generator> for Audio {
fn from(value: syz::Generator) -> Self {
Self::Generator(value)
}
}
#[derive(Component, Clone, Debug)]
pub struct Sound {
pub audio: Audio,
pub gain: f64,
pub pitch: f64,
pub looping: bool,
pub paused: bool,
pub restart: bool,
pub generator: Option<syz::Generator>,
}
impl Default for Sound {
fn default() -> Self {
Self {
audio: default(),
gain: 1.,
pitch: 1.,
looping: false,
paused: false,
restart: false,
generator: None,
}
}
}
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#[derive(Event, Debug)]
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pub enum SynthizerEvent {
Finished(Entity),
Looped(Entity),
}
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#[derive(Component, Clone, Copy, Debug, Default, Reflect)]
#[reflect(Component)]
pub struct Listener;
fn update_listener(
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context: ResMut<Context>,
listener: Query<Option<&GlobalTransform>, With<Listener>>,
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) {
if let Ok(transform) = listener.get_single() {
let transform: Transform = transform
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.map(|v| {
let transform: Transform = (*v).into();
transform
})
.unwrap_or_default();
let look = transform.local_x();
let up = transform.local_z();
context
.position()
.set((
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transform.translation.x as f64,
transform.translation.y as f64,
transform.translation.z as f64,
))
.expect("Failed to set listener position");
context
.orientation()
.set((
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look.x as f64,
look.y as f64,
look.z as f64,
up.x as f64,
up.y as f64,
up.z as f64,
))
.expect("Failed to set listener orientation");
}
}
fn add_source_handle(
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context: Res<Context>,
mut query: Query<(
&mut Source,
Option<&PannerStrategy>,
Option<&GlobalTransform>,
Option<&AngularPan>,
Option<&ScalarPan>,
)>,
) {
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for (mut source, panner_strategy, transform, angular_pan, scalar_pan) in &mut query {
if source.handle.is_none() {
let panner_strategy = panner_strategy.cloned().unwrap_or_default();
let handle: syz::Source = if let Some(transform) = transform {
let translation = transform.translation();
syz::Source3D::new(
&context,
*panner_strategy,
(
translation.x as f64,
translation.y as f64,
translation.z as f64,
),
)
.expect("Failed to create source")
.into()
} else if let Some(scalar_pan) = scalar_pan {
syz::ScalarPannedSource::new(&context, *panner_strategy, **scalar_pan)
.expect("Failed to create source")
.into()
} else if let Some(angular_pan) = angular_pan {
syz::AngularPannedSource::new(
&context,
*panner_strategy,
angular_pan.azimuth,
angular_pan.elevation,
)
.expect("Failed to create source")
.into()
} else {
syz::DirectSource::new(&context)
.expect("Failed to create source")
.into()
};
source.handle = Some(handle);
}
}
}
fn add_generator(
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context: Res<Context>,
buffers: Res<Assets<Buffer>>,
mut query: Query<(Entity, Option<&Parent>, &mut Sound)>,
mut sources: Query<&mut Source>,
parents: Query<&Parent>,
) {
for (entity, parent, mut sound) in &mut query {
if sound.generator.is_none() {
let mut source = if let Ok(s) = sources.get_mut(entity) {
Some(s)
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} else if parent.is_some() {
let mut parent = parent;
let mut target = None;
while let Some(p) = parent {
if sources.get(**p).is_ok() {
target = Some(**p);
break;
}
parent = parents.get(**p).ok();
}
target.map(|v| sources.get_mut(v).unwrap())
} else {
None
};
if let Some(source) = source.as_mut() {
if let Some(handle) = source.handle.as_mut() {
let generator: Option<syz::Generator> = match &sound.audio {
Audio::Buffer(buffer) => {
if let Some(b) = buffers.get(buffer) {
let generator = syz::BufferGenerator::new(&context)
.expect("Failed to create generator");
generator.buffer().set(&**b).expect("Unable to set buffer");
Some(generator.into())
} else {
None
}
}
Audio::Generator(generator) => Some(generator.clone()),
};
if let Some(generator) = generator {
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assert!(sound.gain >= 0.);
generator
.gain()
.set(sound.gain)
.expect("Failed to set gain");
assert!(sound.pitch > 0. && sound.pitch <= 2.);
generator
.pitch_bend()
.set(sound.pitch)
.expect("Failed to set pitch");
handle
.add_generator(generator.handle())
.expect("Unable to add generator");
sound.generator = Some(generator);
}
}
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}
}
}
}
fn add_sound_without_source(
mut commands: Commands,
query: Query<Entity, (Added<Sound>, Without<Source>)>,
parents: Query<(&Parent, Option<&Source>)>,
) {
for entity in &query {
let mut has_source = false;
let mut target = entity;
while let Ok((parent, source)) = parents.get(target) {
if source.is_some() {
has_source = true;
break;
}
target = **parent;
}
if !has_source {
commands.entity(entity).insert(Source::default());
}
}
}
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#[derive(Resource, Default, Deref, DerefMut)]
struct LastAudio(HashMap<Entity, Audio>);
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fn swap_buffers(
mut last_audio: ResMut<LastAudio>,
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mut query: Query<(Entity, &mut Sound), Changed<Sound>>,
) {
for (entity, mut sound) in &mut query {
if let Some(l) = last_audio.get(&entity) {
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if sound.generator.is_some() && sound.audio != *l {
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sound.generator = None;
}
}
last_audio.insert(entity, sound.audio.clone());
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}
}
fn change_panner_strategy(
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changed: Query<(Entity, Ref<PannerStrategy>)>,
mut removed: RemovedComponents<PannerStrategy>,
mut sources: Query<&mut Source>,
) {
let mut check = vec![];
for (entity, change) in &changed {
if !change.is_added() && change.is_changed() {
check.push(entity);
}
}
for entity in removed.iter() {
check.push(entity);
}
for entity in check.iter() {
if let Ok(mut source) = sources.get_mut(*entity) {
if source.handle.is_some() {
source.handle = None;
}
}
}
}
fn update_source_properties(
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context: Res<Context>,
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mut query: Query<(
&mut Source,
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Option<&DistanceModel>,
Option<&DistanceRef>,
Option<&DistanceMax>,
Option<&Rolloff>,
Option<&ClosenessBoost>,
Option<&ClosenessBoostDistance>,
Option<&AngularPan>,
Option<&ScalarPan>,
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Option<&GlobalTransform>,
)>,
) {
for (
mut source,
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distance_model,
distance_ref,
distance_max,
rolloff,
closeness_boost,
closeness_boost_distance,
angular_pan,
scalar_pan,
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transform,
) in &mut query
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{
let Source { gain, .. } = *source;
assert!(gain >= 0.);
if let Some(handle) = source.handle.as_mut() {
handle.gain().set(gain).expect("Failed to set gain");
let mut clear_source = false;
if let Some(transform) = transform {
if let Some(source) = handle.cast_to::<syz::Source3D>().expect("Failed to cast") {
let translation = transform.translation();
source
.position()
.set((
translation.x as f64,
translation.y as f64,
translation.z as f64,
))
.expect("Failed to set position");
let distance_model = distance_model
.cloned()
.map(|v| *v)
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.unwrap_or_else(|| context.default_distance_model().get().unwrap());
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source
.distance_model()
.set(distance_model)
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.expect("Failed to set distance_model");
let distance_ref = distance_ref
.map(|v| **v)
.unwrap_or_else(|| context.default_distance_ref().get().unwrap());
assert!(distance_ref >= 0.);
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source
.distance_ref()
.set(distance_ref)
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.expect("Failed to set distance_ref");
let distance_max = distance_max
.map(|v| **v)
.unwrap_or_else(|| context.default_distance_max().get().unwrap());
assert!(distance_max >= 0.);
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source
.distance_max()
.set(distance_max)
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.expect("Failed to set distance_max");
let rolloff = rolloff
.map(|v| **v)
.unwrap_or_else(|| context.default_rolloff().get().unwrap());
assert!(rolloff >= 0.);
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source
.rolloff()
.set(rolloff)
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.expect("Failed to set rolloff");
let closeness_boost = closeness_boost
.map(|v| **v)
.unwrap_or_else(|| context.default_closeness_boost().get().unwrap());
assert!(closeness_boost >= 0.);
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source
.closeness_boost()
.set(closeness_boost)
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.expect("Failed to set closeness_boost");
let closeness_boost_distance =
closeness_boost_distance.map(|v| **v).unwrap_or_else(|| {
context.default_closeness_boost_distance().get().unwrap()
});
assert!(closeness_boost_distance >= 0.);
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source
.closeness_boost_distance()
.set(closeness_boost_distance)
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.expect("Failed to set closeness_boost_distance");
} else {
clear_source = true;
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}
} else if let Some(angular_pan) = angular_pan {
if let Some(source) = handle
.cast_to::<syz::AngularPannedSource>()
.expect("Failed to cast")
{
assert!(angular_pan.azimuth >= 0. && angular_pan.azimuth <= 360.);
source
.azimuth()
.set(angular_pan.azimuth)
.expect("Failed to set azimuth");
assert!(angular_pan.elevation >= -90. && angular_pan.elevation <= 90.);
source
.elevation()
.set(angular_pan.elevation)
.expect("Failed to set elevation");
} else {
clear_source = true;
}
} else if let Some(scalar_pan) = scalar_pan {
if let Some(source) = handle
.cast_to::<syz::ScalarPannedSource>()
.expect("Failed to cast")
{
assert!(**scalar_pan >= -1. && **scalar_pan <= 1.);
source
.panning_scalar()
.set(**scalar_pan)
.expect("Failed to set scalar panning");
} else {
clear_source = true;
}
}
if clear_source {
source.handle = None;
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}
}
}
}
fn update_sound_properties(mut query: Query<&mut Sound>) {
for mut sound in &mut query {
let Sound {
gain,
pitch,
looping,
..
} = *sound;
assert!(gain >= 0.);
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assert!(pitch > 0. && pitch <= 2.);
if sound.restart {
if let Some(generator) = sound.generator.as_mut() {
if let Some(generator) = generator
.cast_to::<syz::BufferGenerator>()
.expect("Failed to cast")
{
generator
.playback_position()
.set(0.)
.expect("Failed to restart");
}
}
sound.restart = false;
}
if let Some(generator) = sound.generator.as_mut() {
generator.gain().set(gain).expect("Failed to set gain");
generator
.pitch_bend()
.set(pitch)
.expect("Failed to set pitch");
if let Some(generator) = generator
.cast_to::<syz::BufferGenerator>()
.expect("Failed to cast")
{
generator
.looping()
.set(looping)
.expect("Failed to set looping");
}
}
}
}
fn update_source_playback_state(query: Query<&Source>) {
for source in &query {
if let Some(handle) = &source.handle {
if source.paused {
handle.pause().expect("Failed to pause");
} else {
handle.play().expect("Failed to play");
}
}
}
}
fn update_sound_playback_state(query: Query<&Sound>) {
for sound in &query {
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if let Some(generator) = &sound.generator {
if sound.paused {
generator.pause().expect("Failed to pause");
} else {
generator.play().expect("Failed to play");
}
}
}
}
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fn remove_sound(mut last_buffer: ResMut<LastAudio>, mut removed: RemovedComponents<Source>) {
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for entity in removed.iter() {
last_buffer.remove(&entity);
}
}
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#[derive(Resource, Debug)]
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pub struct SynthizerDefaults {
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pub panner_strategy: syz::PannerStrategy,
pub distance_model: syz::DistanceModel,
pub distance_ref: f64,
pub distance_max: f64,
pub rolloff: f64,
pub closeness_boost: f64,
pub closeness_boost_distance: f64,
}
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fn sync_config(
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context: Res<Context>,
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config: Res<SynthizerPlugin>,
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defaults: Res<SynthizerDefaults>,
) {
if config.is_changed() {
context
.default_panner_strategy()
.set(
config
.default_panner_strategy
.unwrap_or(defaults.panner_strategy),
)
.expect("Failed to set panner strategy");
context
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.default_distance_model()
.set(
config
.default_distance_model
.unwrap_or(defaults.distance_model),
)
.expect("Failed to set distance model");
context
.default_distance_ref()
.set(config.default_distance_ref.unwrap_or(defaults.distance_ref))
.expect("Failed to set distance_ref");
context
.default_distance_max()
.set(config.default_distance_max.unwrap_or(defaults.distance_max))
.expect("Failed to set distance_max");
context
.default_rolloff()
.set(config.default_rolloff.unwrap_or(defaults.rolloff))
.expect("Failed to set rolloff");
context
.default_closeness_boost()
.set(
config
.default_closeness_boost
.unwrap_or(defaults.closeness_boost),
)
.expect("Failed to set closeness_boost");
context
.default_closeness_boost_distance()
.set(
config
.default_closeness_boost_distance
.unwrap_or(defaults.closeness_boost_distance),
)
.expect("Failed to set closeness_boost_distance");
}
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}
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fn events(
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context: Res<Context>,
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sounds: Query<(Entity, &Sound)>,
mut output: EventWriter<SynthizerEvent>,
) {
context.get_events().for_each(|event| {
if let Ok(event) = event {
for (entity, sound) in &sounds {
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if let Some(generator) = &sound.generator {
if *generator.handle() == event.source {
match event.r#type {
syz::EventType::Finished => {
output.send(SynthizerEvent::Finished(entity));
}
syz::EventType::Looped => {
output.send(SynthizerEvent::Looped(entity));
}
_ => {}
}
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break;
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}
}
}
}
});
}
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#[derive(SystemSet, Clone, Hash, Debug, PartialEq, Eq)]
pub enum SynthizerSets {
First,
UpdateHandles,
UpdateProperties,
UpdateState,
Last,
}
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#[derive(Resource)]
struct InitializationGuard(syz::InitializationGuard);
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#[derive(Resource, Clone, Copy, Default, Debug)]
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pub struct SynthizerPlugin {
pub default_panner_strategy: Option<syz::PannerStrategy>,
pub default_distance_model: Option<syz::DistanceModel>,
pub default_distance_ref: Option<f64>,
pub default_distance_max: Option<f64>,
pub default_rolloff: Option<f64>,
pub default_closeness_boost: Option<f64>,
pub default_closeness_boost_distance: Option<f64>,
pub log_level: syz::LogLevel,
pub log_to_stderr: bool,
}
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impl Plugin for SynthizerPlugin {
fn build(&self, app: &mut App) {
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if !app.world.contains_resource::<SynthizerPlugin>() {
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app.insert_resource(*self);
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}
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let config = *app.world.get_resource::<SynthizerPlugin>().unwrap();
let mut syz_config = syz::LibraryConfig::new();
syz_config.log_level(config.log_level);
if config.log_to_stderr {
syz_config.log_to_stderr();
}
let guard = syz_config
.initialize()
.expect("Failed to initialize Synthizer");
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let guard = InitializationGuard(guard);
let context = syz::Context::new().expect("Failed to create Synthizer context");
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let defaults = SynthizerDefaults {
panner_strategy: context.default_panner_strategy().get().unwrap(),
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distance_model: context.default_distance_model().get().unwrap(),
distance_ref: context.default_distance_ref().get().unwrap(),
distance_max: context.default_distance_max().get().unwrap(),
rolloff: context.default_rolloff().get().unwrap(),
closeness_boost: context.default_closeness_boost().get().unwrap(),
closeness_boost_distance: context.default_closeness_boost_distance().get().unwrap(),
};
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context.enable_events().expect("Failed to enable events");
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let context = Context(context);
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app.add_asset::<Buffer>()
.init_asset_loader::<BufferAssetLoader>()
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.register_type::<DistanceRef>()
.register_type::<DistanceMax>()
.register_type::<Rolloff>()
.register_type::<ClosenessBoostDistance>()
.register_type::<AngularPan>()
.register_type::<ScalarPan>()
.register_type::<Source>()
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.register_type::<Listener>()
.insert_resource(guard)
.insert_resource(context)
.init_resource::<LastAudio>()
.insert_resource(defaults)
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.add_event::<SynthizerEvent>()
.add_systems(
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PreUpdate,
(
sync_config,
swap_buffers,
change_panner_strategy,
add_sound_without_source,
)
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.in_set(SynthizerSets::First),
)
.configure_set(
PreUpdate,
SynthizerSets::First.before(SynthizerSets::UpdateHandles),
)
.add_systems(
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PostUpdate,
(add_source_handle, add_generator).in_set(SynthizerSets::UpdateHandles),
)
.configure_set(
PostUpdate,
SynthizerSets::UpdateHandles.before(SynthizerSets::UpdateProperties),
)
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.add_systems(
PostUpdate,
update_sound_properties.in_set(SynthizerSets::UpdateProperties),
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)
.add_systems(
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PostUpdate,
(update_listener, update_source_properties)
.in_set(SynthizerSets::UpdateProperties)
.after(TransformSystem::TransformPropagate),
)
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.configure_set(
PostUpdate,
SynthizerSets::UpdateProperties.before(SynthizerSets::UpdateState),
)
.add_systems(
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PostUpdate,
(update_source_playback_state, update_sound_playback_state)
.in_set(SynthizerSets::UpdateState),
)
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.configure_set(
PostUpdate,
SynthizerSets::UpdateState.before(SynthizerSets::Last),
)
.add_systems(
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PostUpdate,
(remove_sound, events).in_set(SynthizerSets::Last),
);
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}
}