890e32df80
Merge pull request #3 from metinc/patch-1
...
Add a short usage description.
2020-11-25 10:31:05 -06:00
d9d135d530
Bump dependency.
2020-11-25 10:25:14 -06:00
65311abdeb
Remove unwrap in favor of expect.
2020-11-24 12:20:02 -06:00
Metin Celik
de6da09431
Add a short usage description.
2020-11-21 10:21:33 +01:00
691997023a
Bump dependency version.
2020-11-18 08:40:21 -06:00
30b27c542e
If removing quotes doesn't work, then I got nothing.
2020-11-17 22:07:55 -06:00
fbdc2a7724
I keep forgetting this is Powershell.
2020-11-17 21:56:19 -06:00
e8dfbb6a69
Escape and quote.
2020-11-17 20:22:01 -06:00
e2c1bfa7c9
Eliminate Clippy warnings.
2020-11-17 19:43:57 -06:00
b34c880a36
Switch to Rust GitHub actions.
2020-11-17 19:27:40 -06:00
e2c162c547
Cache Gradle artifacts in release builds.
2020-11-17 13:32:42 -06:00
413b68be63
Cache Gradle artifacts.
2020-11-17 13:24:58 -06:00
3ff48e2601
Quiet LLVM installation on release.
2020-11-17 13:17:17 -06:00
a0cc984fa1
Add caching for release builds.
2020-11-17 13:12:28 -06:00
ac0425b652
Set up environment variable for release.
2020-11-17 12:41:18 -06:00
140b80738b
Introduce caching.
2020-11-17 12:39:51 -06:00
47782166d3
Tweak environment variable and try to install quietly.
2020-11-17 12:28:08 -06:00
55eea365c4
Not sure why we suddenly need this.
2020-11-17 12:10:21 -06:00
e21edf0c31
Bump dependency.
2020-11-17 10:54:15 -06:00
5529358651
Bump dependency.
2020-11-11 10:39:17 -06:00
3639e98f65
Bump dependency.
2020-11-03 12:15:24 -06:00
32c20ddf90
Bump tts-rs version.
2020-11-02 13:56:35 -06:00
760a7745f1
Bump dependency.
2020-11-02 11:38:34 -06:00
f759a67507
Upgrade env_logger.
2020-10-30 10:49:15 -05:00
7c25c6ad0e
Bump crate version to fix WinRT bug.
2020-10-30 10:48:28 -05:00
d58bb881e5
Fix Android initialization.
2020-10-14 13:15:03 -05:00
0abf1ffcdd
Update instructions for Godot 3.2.3 Android custom template changes.
2020-10-14 10:37:50 -05:00
893fae0c99
rm rm
2020-10-09 11:15:52 -05:00
93432f2a44
Fix broken setup of gdnlib file for release.
2020-10-09 10:23:01 -05:00
e483f3467b
Add Utterance
as tool script to work around https://github.com/godot-rust/godot-rust/issues/614 .
2020-10-09 09:35:55 -05:00
8ed356fd47
Update .gitignore.
2020-10-09 07:16:58 -05:00
e19d154b99
Add support for separating Tolk dependency for use on UWP.
2020-10-08 20:44:05 -05:00
f7a2ac7760
Reference separate UWP DLL.
2020-10-08 20:31:56 -05:00
3c2e2220b0
Build separate UWP DLL.
2020-10-08 20:28:19 -05:00
17220b4634
Use cargo check and build with --all-features under Windows.
2020-10-08 20:18:45 -05:00
9243ea4e7f
Implement utterance_stop signal on Android.
2020-10-08 11:10:16 -05:00
f105ee702b
Statically link MSVC runtime on Windows.
2020-10-08 10:40:36 -05:00
1dabd5afd3
Implement stop signals.
2020-10-08 08:56:56 -05:00
2c73b45300
Bump tts dependency.
2020-10-08 08:46:38 -05:00
69b5c39f66
Eliminate Option in return.
2020-09-30 16:03:04 -05:00
ff247a3f19
Only set an utterance ID on the returned variant if we have one.
2020-09-30 15:25:59 -05:00
ed7f3920f6
Add signal support to Android.
2020-09-30 15:13:17 -05:00
41c4204224
Bump Android dependency to Godot 3.2.3.
2020-09-30 13:50:51 -05:00
c7563fa997
Pass utterance IDs into signals, and return an utterance ID when speaking.
2020-09-30 13:45:20 -05:00
68d1d9e011
WIP: Try passing in utterance to signals.
2020-09-30 11:57:50 -05:00
a71bf417b6
Bridge TTS callbacks to signals.
2020-09-29 11:41:00 -05:00
0c9efa5c7b
Minor convention cleanup.
2020-09-29 10:56:32 -05:00
abe9ab3f55
Add property indicating whether utterance callbacks are supported.
2020-09-29 10:53:35 -05:00
795cc4790c
Add utterance_begin
and utterance_end
signals.
...
Unfortunately, I can't figure out how to pass the utterance ID to these signals because I don't see that the GDNative Rust bindings support objects of one type creating objects of another (I.e. nodes creating references.) If I'm wrong, PRs or suggestions welcome.
2020-09-29 10:44:52 -05:00
cb7eda45e2
Pin minimum tts version to work around Tolk string-handling issue.
2020-09-21 15:19:36 -05:00