Commit Graph

243 Commits

Author SHA1 Message Date
d19048c4a8 Use AABB intersection rather than point containment. 2022-07-20 10:12:14 -05:00
a0ca6a9f55 Massive visibility cleanup/optimization. 2022-07-20 08:24:38 -05:00
bd899b9c8e Reorganize.
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2022-07-19 11:56:41 -05:00
f3d2778830 cargo fmt 2022-07-19 11:27:37 -05:00
1721dc98f8 Refactor helpers for direction and distance, adding some that take colliders into account.
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2022-07-19 11:24:45 -05:00
2d00bbb2db Add implementation of PointLike for &Destination.
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2022-07-18 11:53:33 -05:00
410b07826c Add Zone component on rooms. 2022-07-18 11:52:48 -05:00
95e32b3689 Update direction later to hopefully fix other miscalculations.
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2022-07-13 09:25:42 -05:00
6b6a961720 Make maps optional for exploration.
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2022-07-12 17:28:36 -05:00
4b07388a56 Make exploration types generic.
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2022-07-12 15:22:44 -05:00
bff40340a8 Upgrade Rapier. 2022-07-12 12:43:43 -05:00
65067412af Remove direction when transform is removed.
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2022-07-11 17:03:40 -05:00
a1cfc448db Update viewshed in distinct stage to ensure that data is synced.
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2022-07-11 14:01:25 -05:00
3994fef9d0 Run snap system after direction is updated.
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2022-07-11 12:48:04 -05:00
1ff98c9132 Make visibility colliders the single source of truth for calculations.
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2022-07-11 10:26:03 -05:00
6ff5eb15a9 Appease Clippy.
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2022-07-06 10:13:59 -05:00
6ac7beb788 Bump dependencies. 2022-07-06 10:13:45 -05:00
9d5925b4d0 Make physics serializable and deterministic to help with debugging.
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2022-06-15 11:32:56 -05:00
3c61a57bc6 cargo fmt
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2022-06-15 10:30:53 -05:00
257e228a7a Use single collider per tile, and fix other off-by-1 errors.
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2022-06-15 10:28:21 -05:00
eae03f8f7a Correctly offset shape when calculating whether it will collide at tile. 2022-06-15 10:28:00 -05:00
a019e8b5c7 Add GlobalTransform to map colliders.
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2022-06-07 09:14:11 -05:00
a1edab98f9 Set elapsed time of sound icons to their duration on visibility gain so they begin playing immediately. 2022-06-07 09:13:03 -05:00
828a0ca0b3 Add GlobalTransform to Area.
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2022-06-03 10:11:21 -05:00
a9645bad7d This dependency is needed.
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2022-06-03 08:38:12 -05:00
9660b3aba3 Fix wrapping error.
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2022-06-03 08:34:23 -05:00
629c854bc3 Install a different set of dependencies. 2022-06-03 08:18:55 -05:00
e5b43e4388 cargo fmt
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2022-06-03 08:13:59 -05:00
1fb8873b01 Bump dependency.
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2022-06-03 07:31:31 -05:00
a491e90573 Correctly manage icon state when visibility is lost.
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2022-06-03 06:53:45 -05:00
32a04f2af4 Default gain to 1. 2022-05-31 10:59:25 -05:00
b2e4f9b729 Merge branch 'main' into synthizer 2022-05-31 10:38:05 -05:00
a26cf344d6 Add option check. 2022-05-31 10:17:16 -05:00
d54dbedea5 Rename variable for now. 2022-05-24 11:37:12 -05:00
29405c7307 Port to Synthizer. 2022-05-23 13:35:25 -05:00
1022037efe Move sound functionality into separate plugins.
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2022-05-23 11:51:44 -05:00
5db110ccc8 Appease Clippy. 2022-05-23 11:23:04 -05:00
6d8f235657 Eliminate extra stage for sound icons and exploration.
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2022-05-19 09:25:26 -05:00
270d44bfa7 Update README.
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2022-05-18 10:32:59 -05:00
b3a06abf0f Various visibilityu/exploration tweaks and consistency fixes. 2022-05-18 10:28:42 -05:00
480e3cc6a5 Consistently convert coordinates. 2022-05-18 10:28:19 -05:00
34b10aaca4 Divide, not multiply. 2022-05-18 10:27:52 -05:00
615af720cb Major visibility system updates.
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2022-05-17 10:37:46 -05:00
64fd169ba2 Trigger icon check based on visibility, not presence of coordinates. 2022-05-12 10:46:32 -05:00
7e6fd923a3 More accurately sync speed and velocity. 2022-05-12 10:07:38 -05:00
ef55419bb7 Restore transforms so portals' transforms update correctly, and don't add children twice. 2022-05-11 14:41:17 -05:00
e8a15fd84d Strip down bundle and correct overly broad query. 2022-05-11 13:34:48 -05:00
0a141f078b Add PointLike implementation for GlobalTransform. 2022-05-11 13:34:03 -05:00
13d1cb0734 Get rid of Coordinates. 2022-05-10 13:56:49 -05:00
f3d03d531a Appease Clippy. 2022-05-07 04:53:21 -05:00